Come oramai ben tutti saprete, questo Luamines v0.04, altro non è che una versione scritta in LUA del calebre puzzlegame di casa Sony, ovvero Lumines.
In questa nuova versione è stato ottimizzato il codice, permettendo così maggior fluidità al gioco, inoltre sono stati aggiunti gli high scores.
Il file a breve sarà disponibile nella sezione download, nel frattempo eccovi il changelog, in cui potrete leggere la lista completa di tutte le nuove features.
Luamines by Dragula 96 just keeps getting better and better. After releasing v0.03 last May 28, 2006 he's back with a much improved game.
The Rob Zombie-esque intro screen was a nice touch, setting things off for v0.04. And remember that problem that I had about being in the middle of the game and the blocks just suddenly changed and so did the background? Well, it has been taken care of with the inclusion of the "Next Level Loading" warning. This way you won't just get flipped to the next stage unprepared. I was going to say something about the background not being able to accomodate the addition of the Highscore and Level Display, but according to the log, this is one of the things that is in the works. I'm mostly looking forward to the title screen and the new play modes.
Changes made in this version are:
* Optimized code for speed(reduced scan cycles) As a result game runs smoother and music plays way better
* Rewrote scanline animation, scan line now moves smoothly across the screen.
* Fixed rotation buttons (now piece only rotates once per button press)
* Added high score keeping
* Added high score and level display in hud
* Added intro screen

Known issues/Bugs/To Do:
* Need to re-draw backgrounds to support new highscore and level display
* Block delete calculation is still not perfect.
* Need to add main title screen
* Need to add new play modes
So here you are boys and girls, Luamines v0.04.
Enjoy...
Download:

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